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Heroes of might and magic 3 secondary skills
Heroes of might and magic 3 secondary skills













heroes of might and magic 3 secondary skills

Best Heroes for Skill - Heretic, Barbarian, Beastmaster, and Alchemist. This skill is a major want if you desire one of those buff super heroes. Creatures with weaker defense, especially those of the Stronghold or Inferno, will want this skill to raise the poor protection of their units. This skill is very powerful with a Beastmaster who already happens to have a great well rounded defense. This skill basically modifies the defense of all of your units. Reduces the amount of damage recieved by hero's troops in combatīasic: Damage inflicted on troops is reduced by 5%Īdvanced: Damage inflicted on troops is reduced by 10%Įxpert: Damage inflicted on troops is reduced by 15%Ī nice skill you will want to have for advanced protection. Offense also enables magic heroes to compensate for their obsession with brains and neglect of muscle :) This skill goes hand in hand with the Barbarians' great attack, amplifying it further. For example, with expert Offence 10 Thunderbirds will do 143 - 195 points of damage as opposed to 110 - 150 and that's a nice thought. Increases the amount of damage the hero's troops inflict in hand-to-hand combatīasic: Inflicted hand-to-hand damage is increased by 10%Īdvanced: Inflicted hand-to-hand damage is increased by 20%Įxpert: Inflicted hand-to-hand damage is increased by 30%ĭefinitely a good skill to have, Offense increases the amount of damage that your creatures do in combat.

heroes of might and magic 3 secondary skills

Unless you plan to take over another town type, Archery is not very useful to fortress, inferno and rampart heroes due to lack of ranged troops. Very useful to tower, stronghold and dungeon heroes.

heroes of might and magic 3 secondary skills

Increases the damage done by range attackers in hero's armyīasic: ranged attack damage is increased by 10%Īdvanced: ranged attack damage is increased by 25%Įxpert: ranged attack damage is increased by 50% RED - Combat skills, YELLOW - Adventure skills, BLUE - Magic skills Pictures shown are those of expert level skills. If hero manages to get all 8 expert skills, future level-ups will only give a primary skill increase. Hero can have a maximum 8 secondary skills learned.Īfter hero has learned a skill, learning it again will increase it's level. When your hero gets a level-up (primary skill increase) he/she also gets a choice of 2 secondary skills - you may choose to learn one. There are 28 different secondary skills and each one has three levels : Basic, Advanced and Expert. Secondary Skills are qualities of your hero.















Heroes of might and magic 3 secondary skills